Guides
Re://Adventures Story vs Infinite
Story pays for your team; Infinite proves it. Pick by goal and roster, and switch on purpose.
Re://Adventures has two main modes with different jobs. Playing the wrong one with the wrong roster wastes time — this page matches modes to goals and rosters, and the tier list ranks units per mode so you can switch cleanly.
Story mode: what it is for
- Learning the loop — first placements, upgrade timing and trait effects in a forgiving setting.
- Funding the account — progression awards are the reported backbone of the early economy.
- Unlocking content — later Story stages reportedly gate systems and rewards; exact gates are Unverified.
Infinite mode: what it is for
- Scaling proof — endless waves punish teams that cannot scale (upgrade depth, boss output, role fit).
- Best-slot chasing — where traits and unit evaluation really matter.
- Recurring rewards — a repeatable source in the gem economy (see Gems).
Side by side
| Dimension | Story | Infinite |
|---|---|---|
| Goal | Progression, unlocks, steady rewards | Endless scaling, record runs |
| Roster needs | Balanced team, steady clear | Deep upgrades, boss damage, role fit |
| Risks | Low; forgiving to mistakes | High; punishes weak scaling |
| Best time to enter | First session | After Story clears comfortably |
| Tier list lens | Wave clear, cost efficiency | Boss output, upgrade scaling |
How to choose for your team
- Ask what you need — resources? stay in Story. Proof or records? move to Infinite.
- Check the roster — a team that struggles in late Story will not suddenly scale in Infinite; fix it first.
- Time-box the switch — try Infinite for a short session, note where the run dies, and return to Story with a target.
- Re-check on updates — balance patches move the boundary; re-read this page after UPD releases.
FAQ
FAQ
Common questions about this topic.
Which mode should I play first?
Story. It funds and teaches; Infinite is for teams that already clear late Story comfortably.
Can one team do both modes?
Rarely at the same build. The tier list ranks per mode so you can build Story and Infinite load-outs separately.
Does Infinite give better rewards?
Category-wise it is a recurring gem source, but exact amounts are Unverified. Better-quantity is not the same as better-per-time.